
| Product Specs | Course Outline | Sample Training |
Presenter
Dean Velez
Dean Velez

Dean Velez has been working in the broadcast design industry for over a decade and has been training professional artists for over 6 years. With 2 Emmys and 7 Emmy nominations for his broadcast design work, Dean's methods are effective, time-tested and proven.
Format
Online
Running Time
7 Hours
Platform
Windows & MAC OS
Level
Beginner to Intermediate
Project Files
Not Included
ver: ShowSpec
Description: Discover real strategies of broadcast design and how to think like a broadcaster with host Dean Velez, an Emmy award-winning broadcast designer. An advanced approach to common features enables you to create extraordinary and inventive results from simple source materials, with a minimum of time and effort.
Highlights
- Find out how to create sophisticated backgrounds from simple source elements.
- Learn how to generate beautiful and unusual particle effects with unexpected tools.
- Walkthrough a complete workflow employing real-world broadcast design projects.
Disc 1 - News Bumper
Prologue: Creating a Style Page (20:23 min)
- Creating a Background in Adobe Photoshop®
- Adding Text to Enhance Background Texture
- Creating a Broadcast Style Logo
- Adding Color & 3D Effects
Chapter 1: BACKGROUND & FOREGROUND (26:42 min)
- Creating a Cloud Effect Using Fractal Noise
- Distorting the Clouds
- Adding Lightning Flashes to the Clouds
- Creating a Rain Effect
- Using Advanced Lighting
- Creating a Foreground Layer
- Adding Vector Blur to the Foreground
- Rendering the Compositions
Chapter 2: STORM TRACKER LOGO (35:53 min)
- Setting Up Text for the Storm Tracker Logo
- Scale Text, Graph Editor & Grouping Alignment
- Animating the Tracking Amount
- Using Masks & Precomposing
- Using the Fast Blur Effect
- Creating a Null Object
- Adding an Adjustment Layer & the Ramp Effect
- Using the Directional Blur Effect
- Using the Levels Effect
- Using the Simple Choker Effect
- Setting Up the Logo to Render
Chapter 3: GLOW TRANSITION (24:20 min)
- Applying Choke Matte & Fractal Noise Effects
- Applying Radial Fast Blur & Vector Blur
- Adding Text to the 7 Logo
- Creating a Path for Text Animation
- Adjusting Position, Scale & Rotation of Text
- Applying Force Motion Blur & Other Blurs
- Duplicating Properties & Creating a New Path
Chapter 4: ASSEMBLING STORM TRACKER (21:26 min)
- Starting a Composition & Adding Radio Waves
- Animating Background Text
- Creating & Using a Null Object
- Layering Animations to Create Realistic Effects
- Tweaking Effects to Interact with Animation
Disc 2 - Opening Title Sequence
Chapter 5: WEAVING A WEB (27:59 min)
- Creating a Spiderweb in Photoshop
- Adding Texture & Depth to the Spiderweb
- Duplicating & Offsetting Layers for a 3D Effect
- Using a Null Object to Control the Web Layers
- Adding Depth & Shadows to the Web Layers
- Adding a Camera to Create Depth of Field
- Using a Median Effect to Blur
- Creating a Lighting Effect Using Glow
Chapter 6: ANIMATING A STROKE (18:24 min)
- Setting Up a Stroke
- Applying Fast Blur & Time Stretch to a Stroke
- Using the Echo Effect
- Applying Glow Effect to the Animated Stroke
- Using the Stroke as a Background Animation
Chapter 7: SPIDER WALKING (19:56 min)
- Animating the Head, Body & Rear of the Spider
- Animating the Spider's Front Leg
- Animating the Spider's Back Leg
- Duplicating Layers to Make All Eight Legs
- Softening the Look of the Spider
Chapter 8: WEB OF DECEIT LOGO (19:06 min)
- Duplicating & Blending Layers
- Animating Text with Effects
- Adding an Adjustment Layer to Adjust Levels
- Importing the Spider Walking Movie
- Using Linear Wipe to Animate Web Line
Chapter 9 - ASSEMBLING THE WEB OF DECEIT (15:43 min)
- Compositing the Title Sequence
- Animating the Tracking of the Text
- Using a Simple Choker as a Wipe Transition
- Duplicating the Effects for the Second Name
- Adding Our Logo & Finishing Touches
Disc 3 - Corporate identity Piece
Chapter 10: TECHNO TUNNEL BACKGROUND (23:44 min)
- Adding Side-to-Side Motion to 10 Shapes
- Applying the CC Cylinder Effect
- Adding Rotation to the Tunnel
- Moving through the Tunnel with a Camera Layer
- Duplicating & Offsetting Layers
- Adding Rotating Man File & Fast Blur Effects
- Colorizing, Transfer Modes & Bit Depth
Chapter 11: FUTURISTIC BACKGROUND (22:33 min)
- Exploring the Shape Layers in Photoshop
- Adjusting Scale, Opacity & Rotation of Layers
- Changing the Y Rotation & Adjusting the Timing
- Precomposing Layers & Adjusting Time Stretch
- Setting Scale & Rotation of the Shapes Layers
- Changing the Transfer Modes of the Layers
- Changing Layer Alignment to Fix the Animation
Chapter 12: MOSAIC MAN ELEMENTS (11:19 min)
- Animating Wireframe Man, Mosaic & Invert
- Using Algorithms & Encoders with Text
Chapter 13- 3D GUY (19:10 min)
- Starting the Comp & Adding the Toner Effect
- Applying a Mask
- Creating a Circular Track Matte
- Applying Tint, Simple Choker & Levels Effects
- Working with Multiple Masks
- Using Animation to Hide Masks & Mattes
- Tweaking the Animation & Rendering
Chapter 14: EDWARD BIOGENICS LOGO (EBG LOGO) (13:28 min)
- Adjusting Anchor Point to Animate Text
- Creating Lines from a Solid & Animating Them
- Applying the Card Dance Effect to the Logo
- Applying CC Force Motion Blur to the Logo
- Using Card Dance to Create the Logo Background
Chapter 15: ASSEMBLING EBG OPEN (35:21 min)
- Combining Animations with a Difference Matte
- Framing a Comp with Masks & Other Effects
- Adding Feathers & Overlays to a Composite
- Enhancing Animation Using Solids
- Affecting & Animating Text Properties
- Assembling the Final Comp
- Creatively Transitioning Between Scenes







