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Flex 3: Rich Internet & AIR Applications



Adobe Flex 3: Rich Internet & AIR Applications Total Training for
Adobe Flex 3
Rich Internet & AIR Applications
Hosted by James Talbot
Course Outline
Disc: 1 | 2
PART 1

Chapter 1 INTRODUCING ADOBE FLEX BUILDER™ 3 (23 min)
1. The Evolution of the Rich Internet Application
2. Introducing Adobe AIR™
3. Creating & Running Applications with the Flex Product Line
4. Data Visualization Components
5. The Flash(R) Player, Flex Integration & Support

Chapter 2 GETTING STARTED WITH FLEX BUILDER 3 (21 min)
1. Creating a Main Application Page
2. Reviewing the Application
3. Debugging & Using the Debugging Perspective

Chapter 3 LEARNING FLEX FUNDAMENTALS (44 min)
1. Creating a Simple Flex Application
2. Using Absolute Layouts
3. Exploring Other Layouts
4. Data Binding
5. Creating & Instantiating a Custom Component
6. Creating Properties & Methods in a Component

Chapter 4 HANDLING EVENTS (25 min)
1. Using Inline ActionScript
2. Using a Function for an Event Handler
3. Understanding the Event Object
4. Implementing an AddEventListener() Method
5. Storing ActionScript in an External File

Chapter 5 RETRIEVING XML DATA WITH HTTPSERVICE (24 min)
1. Retrieving Data at Runtime with HTTPService
2. Using a Result Event
3. Using a Fault Event
4. Making HTTP Requests to Dierent Domains

Chapter 6 USING VIEW STATES FOR APPLICATION DESIGN (22 min)
1. Creating Two States for the Contact Page
2. Switching States in the Contact Form
3. Implementing View States Using MXML
4. Using the SetEventHandler Tag

Chapter 7 CREATING APPLICATION NAVIGATION (14 min)
1. Using the ViewStack & TabBar Containers
2. Setting the CreationPolicy Property
3. Using the TabNavigator & Accordion Containers
4. Adding the ApplicationControlBar Container

Chapter 8 EXCHANGE DATA BETWEEN COMPONENTS (37 min)
1. Understanding Basics of Custom Events
2. Handling Custom Events
3. Assigning Properties to Custom Events
4. Reading & Using Properties of Custom Events

Chapter 9 LOOPING THROUGH DATA USING A REPEATER (24 min)
1. Dynamically Creating Components Using a Repeater
2. Using Data from the Repeater's Event Object
3. Manipulating the Array of Components

Chapter 10 DISPLAYING DATA USING THE DATAGRID (52 min)
1. Specifying DataGrid Columns
2. Formatting Data in DataGrid Columns
3. Using a Drop-in Item Editor
4. Using an Inline Item Editor
5. Using a Component Item Renderer
6. Displaying Data with a TileList & HorizontalList
7. Using a Change Event on the TileList
8. Final Comments & Credits
PART 2

Chapter 11 LAB: CREATING A STOCK PHOTO APPLICATION (74 min)
1. Intro to Building a Stock Photo Application
2. Retrieving Remote Data & Creating a Data Structure
3. Displaying Dynamic Images in the Gallery
4. Displaying the Clicked Image in the View State
5. Dispatching Photo Information for a Purchased Photo
6. Displaying Purchased Photos in the Shopping Cart
7. Implementing a TileList for the Tile/Repeater Combination

Chapter 12 EXTENDING FLEX COMPONENTS (33 min)
1. Creating an Extended Component
2. Adding Custom Buttons to a Scroll Window Extended Panel
3. Positioning Custom Buttons in a Scroll Window
4. Optimizing an Application with Stylesheets

Chapter 13 DRAW PROGRAMMATICALLY & REDUCE APP SIZE (17 min)
1. Using Line Methods to Draw a Star
2. Drawing a Star in an ActionScript Class
3. Creating a Button Using a Button Skin

Chapter 14 ANIMATING COMPONENTS & STATE CHANGES (35 min)
1. Create a Popup Component with MXML Tags
2. Create a Popup Component Using ActionScript
3. Expand & Restore the Scroll Window Panel
4. Apply Transitions to View States
5. Detect Scroll Window Width after a State Change
6. Change Initial Size of Thumbnail Custom Component
7. Animate the Visibility & Layout of a Component

Chapter 15 IMPLEMENTING DRAG & DROP FUNCTIONALITY (30 min)
1. Enable Drag & Drop in a Drag-Enabled Component
2. Using the LabelField to Display Data in a List Component
3. Dragging an Image
4. Using Formats
5. Manipulating Data in Drag & Drop Operations

Chapter 16 VALIDATING & FORMATTING DATA (22 min)
1. Validating Numeric Input
2. Triggering Validation with ActionScript
3. Using Regular Expressions
4. Formatting Output

Chapter 17 MANIPULATING COMPLEX CLIENT-SIDE DATA (27 min)
1. Filtering Data
2. Creating a Sort Function
3. Using a Data Cursor

Chapter 18 PROVIDING XML TO CONTROLS WITH E4X (27 min)
1. Retrieving XML Data
2. Populating a Tree Control
3. Displaying a Selected Item in a Form
4. Adding Items to a Shopping Cart
5. Removing Items from & Clearing the Cart

Chapter 19 UPLOADING FILES TO A SERVER (25 min)
1. Intro to Uploading a File
2. Adding User-Friendly Messaging to the Upload Process
3. Uploading Multiple Files

Chapter 20 GETTING STARTED WITH AIR (16 min)
1. Viewing Examples of AIR Applications
2. Creating an AIR Application
3. Exporting & Installing an Application
4. Examining the AIR Package & Changing the Descriptor

Chapter 21 CREATING NATIVE WINDOWS WITH AIR (24 min)
1. Creating, Opening & Closing a Native Window
2. Controlling Window Chrome, Transparency & Full Screen Display
3. Controlling Window Behaviors When a Title Bar is Removed
4. Controlling Window Behavior through Event Listeners

Chapter 22 ACCESSING THE FILE SYSTEM THROUGH AIR (18 min)
1. Using the File Class
2. Using File System Browsing & Display Components
3. Final Comments & Credits
Disc: 1 | 2





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